This
is a tough one, but I think for my favorite mundane item is probably
the ten-foot pole. It's easily the most classic item that all D&D
groups need to have to go dungeon crawling. The thief thinks there
might be a pit trap around and wants to check the floor? Ten-foot
pole. The party wants to test the depth of a pool they find? Ten-foot
pole. The party needs some extra firewood on the way back to town?
Ten-foot pole. The thief gets the brilliant idea to pole-vault over a
chasm to explore the tunnel on the other side? Ten-foot pole.
It's
an item with dozens of different uses that every adventurer worth his
salt should have.
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