When
it comes to undead, my favorite has to be the lich. Yeah, skeletons
and zombies are classic, but not only are liches powerful
magic-users, they're also immortal. They're very similar to dragons
in that they're almost certainly going to have deadly lairs filled
with devious traps and undead minions.
So,
liches have a ton of advantages that make them dangerous foes for
adventurers. They're functionally immortal. If their body is
destroyed, it will regenerate unless their phylactery (which is sure
to be magically protected in at least one way) is also destroyed.
They have access to a ridiculous amount of magic, mostly because they
have all the time in the world to research new spells (even if
they're clerics).
Now,
liches do have some major disadvantages. They're susceptible to
turning (though if a cleric is high enough level to turn a lich, the
lich has more problems to worry about), and if their phylactery is
destroyed, they're out of luck on the whole immortality deal.
However,
a lich's biggest adventage is that they have a lot of experience.
Over the course of a lich's unlife, chances are that they've seen
most things that adventurers can dream up. They've typically got
hundreds, if not thousands, of years of experience learning
everything they possibly can.
The
most devious, deadly, horrifying dungeon crawl in the history of D&D,
the Tomb of Horrors was the home of a lich, Acererak. I rest my case.
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